Historical Adventures
History you can play

Don’t just teach history. Drop them into it.

Turn your own source material into a living world students can explore, question and change.

No codingSource-groundedMade for classrooms
Live adventure
Loading the live adventure…
You’re Raffles’ interpreter. Who do you trust?
Singapore, 1819

Inside every adventure

Read less. Do more. Remember it.

Students learn the context because they need it to make the next move.

Quest 01

Walk the world

Explore the map, enter rooms and hunt for the people who know more.

Pick a place. Follow a clue.

Found at the harbour

A ship’s cargo list

Find out what traders brought to port.

Quest 02

Question everyone

Characters have competing interests. Students decide who to trust.

Same port. Different priorities.

The merchant

“Open the port. My trade depends on it.”

The local ruler

“And who will control what happens here?”

Whose interests does each account serve?

Quest 03

Choose under pressure

The clock keeps moving, and the evidence students find changes their options.

The agreement is waiting.

00:45

Enough evidence to take a side?

Try a choice

More evidence takes time. Acting sooner means knowing less.

Quest 04

Know fact from fiction

Every ending separates documented history from the simulation’s assumptions.

After the choice, check the story.

Documented history

What the agreement actually says.

Trace the claim to your source material.

Simulated dialogue

What a character might have said.

Part of the story, not a historical quote.

Leave with an argument you can support.

Illustrative examples of play. Characters, evidence and choices come from each adventure.

From PDF to playtime

Your lesson. Now with a world inside.

01

Drop in your sources

Use the handouts, treaties and textbook pages you already teach.

02

Get a playable world

We turn them into places, people, evidence and high-stakes choices.

03

Send one link

Students jump in. You keep control of the sources, stages and timing.

Schools & departments

See it with your own sources.

Plans are tailored to your teachers, classes and school. Book a short demo and we’ll build an adventure from a lesson you already teach.

For one teacher

Try it on next week’s lesson.

For a department

A shared adventure library across your team.

For a school

SSO, LMS export and an admin roster.

Free while we pilot with schools.

Ready, teacher?

Make the next lesson feel like an adventure.